Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Here is a list of all file members with links to the files they belong to:
- u -
ULT_ARCHIVE_ID :
ArchiveHeader.h
ULT_ARCHIVE_MAJOR :
ArchiveHeader.h
ULT_ARCHIVE_MINOR :
ArchiveHeader.h
ULT_EFFECT_HANDLE :
Effect.h
ULT_EFFECT_RESOURCE_MANAGER :
Effect.h
ULT_MAX_LOD :
DynamicModel.h
ULT_MODEL :
PortalSystem.h
ULT_MODEL_RESOURCE_MANAGER :
ModelData.h
ULT_RENDER_MODEL_DATA_PARAMS :
ModelData.h
ULT_SOCKET :
Types.h
ULT_UNIT_BOX_INDEX_TOTAL :
BoxShape.h
ULT_UNIT_BOX_STRIDE :
BoxShape.h
ULT_UNIT_BOX_VERTEX_TOTAL :
BoxShape.h
ULT_UNIT_SPHERE_STRIDE :
SphereShape.h
ULT_UNIT_SQUARE_INDEX_TOTAL :
SquareShape.h
ULT_UNIT_SQUARE_STRIDE :
SquareShape.h
ULT_UNIT_SQUARE_VERTEX_TOTAL :
SquareShape.h
UNIT_AXIS_PLANE_INDEX_TOTAL :
AxisPlaneShapes.h
UNIT_AXIS_PLANE_STRIDE :
AxisPlaneShapes.h
UNIT_AXIS_PLANE_VERTEX_TOTAL :
AxisPlaneShapes.h
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