Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level
1
2
3
]
C
Ult::Archive
C
Ult::ArchiveFileHeader
C
Ult::ArchiveHeader
▼
C
BlackJackGame
C
BlackJackSDL
C
Ult::BoundingBox
C
Ult::BoundingSphere
C
Ult::Camera
C
Card
C
Cloth
C
Ult::CollisionResponse
C
Ult::DynamicModel
▼
C
Ult::Effect
C
Ult::MultiTexEffect
C
Ult::MultiTexShader
C
Ult::TextureMapEffect
C
Ult::TextureShader
C
Ult::EffectResource
C
Ult::EffectResourceTag
C
Ult::Endian
C
Ult::Frustum
C
Ult::GameMonkey
C
Ult::GameMonkeyFunction
C
Ult::GLSLParameter
C
Ult::GLSLShader
C
Ult::GLTexture
C
Ult::Handle< T >
C
Ult::Handle< stTexture >
C
Ult::Handle< Ult::EffectResourceTag >
C
Ult::Handle< Ult::ModelResourceTag >
C
Ult::HashItem< T >
C
Ult::HashTable< T >
C
Ult::HashTable< Ult::ResourceName >
C
Ult::Matrix4x4
C
Ult::ModelData
C
Ult::ModelResource
C
Ult::ModelResourceTag
C
Ult::Network
▼
C
Ult::Node
C
Ult::GeometryNode
C
Ult::TransformationNode
C
Ult::OBB
C
Ult::OctreeNode
C
Ult::OpenALSoundBuffer
C
Ult::OpenALSoundSource
C
Ult::OpenALSystem
C
Ult::Packet
▼
C
Ult::PhysicsObject
▼
C
Ult::PointMass
C
Ult::SpringMass
C
Ult::PhysicsSpace
C
Ult::Plane
C
Portal
C
Ult::Property
C
Ult::PropertyScript
C
Ult::Quaternion
C
Ult::Ray
▼
C
Ult::RenderInterface
C
Ult::OpenGLRenderer
C
Ult::RenderParams
C
Ult::ResourceManager< A, HANDLE >
C
Ult::ResourceManager< Ult::GLTexture, Ult::Handle< stTexture > >
C
Ult::ResourceName
C
Ult::SceneGraph
C
Sector
C
SectorMesh
C
Ult::Socket
C
Ult::Spring
C
Ult::stAxisPlaneVertex
C
stbi_io_callbacks
C
stClothVertex
C
stModel
C
Ult::stOBJMeshVertex
C
Ult::stObjModel
C
stSectorVertex
C
Ult::stTexture
C
Ult::stUnitBoxVertex
C
Ult::stUnitSphereVertex
C
Ult::stUnitSquareVertex
C
stVertex
C
Ult::TokenStream
C
Ult::Vector3D
C
Ult::VertexDescriptor
C
Ult::VertexElement
▼
C
Walkthrough3D
C
WalkthroughSDL
C
Ult::WindowHandle
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